Because of the lack of a good Risk game for Android, Ryan and I decided to take it upon ourselves to hack out a functional one ASAP. We started about 5 days ago and so far have a skeleton of the Activities set up and are just about getting into the game-play itself. Since we've never dealt with AI before, that part may be a bit of a challenge, but we're setting Feb 1 as our deadline for non-AI gameplay.
We decided to call our Risk game DestinyCloudFist in reference to a hilariously-named Starcraft strategy. Our Google Code page can be found at http://code.google.com/p/destinycloudfist/.
As always, if you have any advice, admonitions, compliments or threats, email them to idkjava@gmail.com!
Sunday, December 5, 2010
Saturday, November 20, 2010
Progress
So we'd thought we'd update you on what we've been doing so far. We've been fairly busy, but the UAV has made progress; we've been putting it together and working a bit on the programming side. Here are some pictures from our work.

Marking the position for gluing airfoil pieces
Skeleton of the UAV put together, no electronics in yet.
Attempting to test our motor and propeller, hoping for lack of explosion. Later found that brushless motors don't connect like normal motors. We wasted an hour here.

Cool picture of the wing
Wednesday, November 3, 2010
College stuff done!
Hi Everyone,
Gurtej and I are finally done with our college applications! This means that pretty soon we should be pumping out updates again. Currently there's a coding competition called CodeChef that Gurtej and I(Ryan) are participating in so it might be about a week before the first update comes out, but we promise it is coming!
On another topic, if you happen to be a college admissions officer looking for the site that Gurtej and I have been working on, the website is up at 74.70.156.22:8080 (ISP doesn't let incoming port 80 through). The source code of this page is up now as well at 74.70.156.22:8080/www.tar.gz! All of the pages, including PHP code are up, with the only change being removing the password/user names in PHP.
Saturday, October 30, 2010
College Applications almost done!
Hi Everyone,
Sorry for the lack of updates for such a long time. Gurtej and I(Ryan) have been pretty busy the last few months with college applications and schoolwork. Starting soon, we will be returning to all of our Android programming and new updates will be flowing out!
Sorry for the lack of updates for such a long time. Gurtej and I(Ryan) have been pretty busy the last few months with college applications and schoolwork. Starting soon, we will be returning to all of our Android programming and new updates will be flowing out!
Friday, July 30, 2010
Money for a Server
We plan to add a save feature to The Elements soon. This would hopefully allow everyone to upload something like 3 saves for others to browse and load. However, currently our server is just a patched together laptop sitting in my (Gurtej's) basement. It is neither a dedicated server nor fast. Ideally we would like to buy a computer that we can use as a dedicated server. Unfortunately, we lack the funds. Thus, we are calling upon you to buy the Falling Sandpaper app (think of it as a donate version of our app with a free gift!) and donate through the button here in our blog to raise the money we need. Once we get enough money together, hopefully we can find a decent server and buy it, or at least rent space in one. Please, help us out so that we can continue to improve this app!
Monday, July 12, 2010
Falling Sand Live Wallpaper
A few of you may have noticed that recently, we released a second application to the market called "Falling Sand Live Wallpaper." It is essentially a live wallpaper of our application, "The Elements."
There are a few known bugs.
-It does not work on the official 2.2 update for the Nexus One.
-When tested on a custom 2.2 Nexus One ROM, it caused slowdown on the phone. This did not happen on 2.1 Droid.
We hope you will purchase this app to support us!
-IDKJava Team
Update 4.0 / 4.1
Recently, we released two updates to our application, 4.00 and 4.10.
4.00 Added custom elements, fixed an explosion bug ( which in turn caused another bug), and added mud.
4.10 Was primarily bug fixes, the specifics of which can be found on the Google Code Site.
-IDKJava Team
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