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Monday, May 24, 2010

Code Jam!

In other news: both of us competed in Google's Code Jam 2010. Code Jam is a timed programming competition, in which you are given problems and have to write code quickly to solve them. Both of us got past the Qualification Round, but we struggled in Round 1 because it was significantly shorter and we both had other events that cut into it. Not to mention, in the last sub-round, lack of sleep managed to knock out Ryan, but Gurtej progressed to the next round.

If you want to see our placements, you can view the our scores in all the rounds. Gurtej registered as "looterguf" and Ryan registered as "choochoo".

Unfortunately, neither of us would have been able to compete in the next round anyways because it conflicts with our SATs. Our next competition is going to be the International Problem Solving Competition on June 6 for which we will be a team under the name IDKJava. In the meantime, we will continue our development of our next Android app, and hopefully release more elements.

3.71: Glass

We added in Glass in this most recent update. Glass is mostly inert, but can be formed by mixing Sand and Magma, and also can be broken by nearby explosions, turning it back into more Sand.

Unfortunately, somewhere along the way, we lost our version of the code containing the removable top and bottoms and managed to break the eraser. We fixed the eraser, but as still working to fix the top and bottom. Thanks for bearing with us!

Thursday, April 15, 2010

Update: v3.3!

v3.3 is out! This version added two new elements: Salt and Salt Water. Briefly, here are the descriptions:

Salt:
-Interacts with water to produce Salt Water
-Melts Ice

Salt Water:
-Sinks in Water, floats in Oil
-Magma and Fire cause it to turn to Steam
-When it comes into contact with Plant, the Plant "dies", turning into Sand
-Melts Ice

We thought this was a significant enough change to deserve a .1 to itself, thus we are now at 3.3! Hope y'all enjoy it! As always, feedback is appreciated. Email us at: idkjava@gmail.com!

Tuesday, April 13, 2010

We love you guys!

Thanks for all the great comments we've been getting this past week! Though we love them all, this one in particular was our favorite! We just thought we'd share it with you!

Wednesday, April 7, 2010

Update: v3.2

Both of us, the developers, have spring break this week. We decided to set a goal of 3 new elements over the course of this week, and this update takes us 2/3 of the way to that goal. In this update, we added in two new elements: Acid and Steam. Acid eats it's way through every material except Wall and Water. Steam is the gaseous form of water, forming when water encounters Fire or Magma. Steam also condenses back into water over time. Hopefully these two elements will add a whole new dimension to the game. Meanwhile, we are brainstorming what other elements to add, and all suggestions are welcome! Simply email us at idkjava@gmail.com with your suggestion, and we will try to work it into the master plan!

Update: v3.1.3

The last update, v3.1.2, attempted to fix the generator bug; However, it turns out that it didn't completely eliminate it. This version fully fixed that bug, but didn't change anything else, so we only gave it a .1 increase. Hopefully those of you who were running into issues with this bug have them solved now. We hope you continue to enjoy our app!

Tuesday, March 30, 2010

Update: v3.1.1 & v3.1.2

Our latest two updates, 3.1.1 and 3.1.2, included a few minor bug fixes. The first update fixed a bug in which the game would crash whenever a generator touching an edge was activated. The second update reduced the lag time in the menu, so that it didn't take a few clicks until the Play Game button functioned. As always, email us at idkjava@gmail.com with feedback!