Sunday, December 5, 2010

DestinyCloudFist Risk

Because of the lack of a good Risk game for Android, Ryan and I decided to take it upon ourselves to hack out a functional one ASAP. We started about 5 days ago and so far have a skeleton of the Activities set up and are just about getting into the game-play itself. Since we've never dealt with AI before, that part may be a bit of a challenge, but we're setting Feb 1 as our deadline for non-AI gameplay.

We decided to call our Risk game DestinyCloudFist in reference to a hilariously-named Starcraft strategy. Our Google Code page can be found at

As always, if you have any advice, admonitions, compliments or threats, email them to!