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Saturday, November 21, 2009

Update is Coming

Sorry about the delay, a number of things got in the way of the release. One of us realized that Area-Allstates for violin was this week and therefore had to use his programming time to practice violin. We both also received a ridiculous amount of homework from our teachers so there wasn't enough time to program what we needed to get done. We are working hard to get the release out soon though!

-IDKJava team

Saturday, November 14, 2009

Small Update

We should be releasing a small update later today after testing finishes.

New features:
-Connected line drawing
-Better burning

Bug fixes:
-Partly fixed bug where particles start not working properly when burning large amounts of plant.

We have made progress in OpenGL, and we hope to make the Nov. 20 deadline for this feature which will provide a large performance improvement.

-IDK Java Team

EDIT: Update may have to wait until tomorrow, currently fighting memory leak that won't go away!

Monday, November 9, 2009

Next Deadline: Nov 20

We plan our next release (Alpha 2) to be on Nov. 20. This release will work to accomplish the following:
-Massive speed improvements
-Addition of more elements, including fire and plant
-Fixing a few minor bugs

Hopefully we will have many, many downloads! If you have the game, it if definitely worth your while to upgrade to Alpha 2!

Saturday, November 7, 2009

Droid version out!

Our sand falling game for android has been released on the market for the Droid! If you downloaded the old version and had a Droid, please uninstall and install this one instead! I do not have a Droid to test this on, but I have had one tester say that it runs very smoothly! Try it out!

Alpha 2 will be coming in about 1.75 weeks and will include
-major speed improvements
-plant element
-fire element
-pen size changing
-bug fixes

The only known bug right now is that water acts weird near the right side. If you find others, please let us know!

-IDKJava Team

Thursday, November 5, 2009

Alpha 1 on market

After a quick edit to the game to change the package from com.example.hellojni to a name google lets us use on the market, the alpha version of sand falling is officially on the market. It is currently set to be only viewable by g1 and mt3g users. More device support will be released tomorrow.

Alpha Release!

The Alpha Release of our Falling Sand Game comes out today! Go download it via your Android Phone for FREE! Tell us what you think, what we need to work on, and most of all, enjoy!

A few things to note about the alpha release:
1. It is an alpha release, meaning that it has very basic functionality, and is not intended to completely accomplish the task. The point is to get the game and our name out there, so that you are aware that this is in development, and to get your input on it
2. It runs very slowly! As it says in the message when you run our game, it is very processor intensive, thus you may need to close other programs using your processing power before running it, and depending on the processor in your phone, it may run really slow and choppy. This is one of the main issues we are devoting our time to.
3. It only has Sand and Water! As we have stated above, it is an alpha release, and once we accomplish Step 2 and have it running fast, we plan to develop more types of sand, our first task being to develop fire, as that is one of the main tenets of our Falling Sand Game

For those of you who do go out and download this and contribute to its development, thank you all!

Sunday, November 1, 2009

Hello Everyone

Hi all,

This will be our temporary website for IDKjava until we have the time to finish our own website. We will be posting updates about our sand falling game for android here.